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  1. Real-time strategy - Wikipedia

    • Real-time strategy (RTS) is a subgenre of strategy video games that does not progress incrementally in turns, but allow all players to play simultaneously, in "real time." By contrast, in turn-based strategy (TBS) games, players take turns to play. The term "real-time strategy" was coined by Brett Sperry to market Dune II in the early 1990s… See more

    History

    The genre recognized today as "real-time strategy" emerged from an extended period of evolution and refinement. … See more

    Gameplay

    In a typical real-time strategy game, the screen is divided into a map area displaying the game world and terrain, units, and buildings, and an interface overlay containing command and production controls an… See more

    Graphics

    Total Annihilation (1997) was the first real-time strategy game to utilize true 3D units, terrain, and physics in both rendering and in gameplay. For instance, the missiles in Total Annihilation travel in real time in simulated 3… See more

    Tournaments

    RTS World tournaments have been held for both StarCraft and Warcraft III since their 1998 and 2002 releases. The games have been so successful that some players have earned over $200,000 at the Warcraft III World Cha… See more

    Further reading

    • Chambers, C.; Feng, W.; Feng, W.; Saha, D. (June 2005). "Mitigating information exposure to cheaters in real-time strategy games". Proceedings of the international workshop on Network and operating systems su… See more

     
  1. List of real-time strategy video games - Wikipedia

  2. Real-time strategy - Simple English Wikipedia, the free encyclopedia

  3. List of massively multiplayer online real-time strategy games

  4. Real-time strategy - Wikipedia

  5. List of real-time tactics video games - Wikipedia

  6. What Is A Real-Time Strategy Game? An Exploration and Definition

  7. What Is an RTS game? A Guide To Real-Time Strategy

    A real-time strategy (RTS) game is a type of game where players progress simultaneously with each other in “real-time” as opposed to taking turns. The RTS genre typically describes a game where players construct buildings and wield …

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  8. What Are Real-Time Strategy Games? - MUO

    Jun 2, 2022 · The idea behind RTS games is fairly simple. The game takes place on a world map where two or more players are pitched against each other. To advance in-game, players must micromanage resources, military and non …

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  9. Build, gather, brawl, repeat: The history of real-time …

    Sep 15, 2017 · It wasn't until 1992 that real-time strategy finally got its name, courtesy of Dune II producer Brett Sperry—who coined the term while attempting to describe the game.

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