The What-If concept has been a part of the Dragon Ball game series since the Budokai series and continues with Sparking Zero.
DBZ Power Levels can tell fighters all they need to know about their opponents, but there's a lot most don't know about Power ...
A few, however, take you on extended trips into these hypothetical scenarios and culminate in some truly wild moments, like, for example, Goku turning Super Saiyan on Earth instead of on Namek.
Raditz has kidnapped Gohan and Piccolo offers ... This path changes the moment Goku becomes a Super Saiyan and the final villain at the end of the Namek Saga. The third and final Sparking Episode ...
Raditz isn't terribly strong ... This sets off a chain of events leading to Goku gaining his Super Saiyan form an entire saga early, before concluding with a much shorter trip to Namek and ...
Sparking Zero places Goku front and center during its story mode, and his three different What If Sparking Episodes have a lot to offer.
In it, teams compositions are capped at 15 DP, meaning players are incentivised to not crowd their team with heavy hitters like Super Saiyan 4 Goku ... defeating Raditz unlocks a new story ...
That number includes a lot of specific forms, so while Goku (Super) can transform into Super Saiyan Blue Goku ... say by having Goku defeat his brother Raditz without dying), you will be thrust ...
and then defeat Raditz as quickly as possible in Raditz ... Fall of the Saiyans Defeat Goku without him transforming into the Legendary Super Saiyan. Frieza Force Joins the Fray Defeat Goku ...
In one early choice, when Piccolo approaches Goku about fighting Raditz together ... Every transformation from Super Saiyan to Ultra Instinct has received its own slot, as well as his kid versions ...