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Nvidia neural rendering deep dive — Full details on DLSS 4, Reflex 2, mega geometry, and moreThe Neural Rendering session was full of interesting ... Where Reflex delayed input sampling until later in the rendering pipeline, Reflex 2 makes some interesting changes. First, our ...
Microsoft has announced that neural rendering capabilities are coming to DirectX soon. Cooperative vector support, as it’s called, will lead to “cross-platform enablement of neural rendering ...
Beyond improvements to existing features, Nvidia is bringing AI deeper into the graphics pipeline with RTX Neural Rendering. The idea is to bring small neural networks into the programmable ...
What does all this mean? From now on, programmers will be able to use artificial intelligence to work more efficiently with neural rendering, exploring aspects never before considered. The new ...
The High-Level Shader Language (HLSL) team is currently working with major GPU and SoC manufacturers to bring support for neural rendering technology in the company's APIs for 3D graphics ...
Microsoft is updating its DirectX API to include neural rendering capabilities, representing a significant advancement in graphics processing that leverages artificial intelligence and machine ...
Nvidia says its new frame generation model is 40 percent faster and uses 30 percent less VRAM than the old one. By replacing the old Convolutional Neural Networks with its new transformer model, the ...
integrating neural networks into the rendering pipeline for enhanced visuals and performance. The flagship RTX 5090 leads the lineup with twice the performance of the RTX 4090, featuring 32GB of ...
It was an all-day event, kicked off with the Neural Rendering session that covered topics including DLSS 4, Multi Frame Generation, Neural Materials, Mega Geometry, and more. Due to time ...
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