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Halo: Reach armor is unlocked by exchanging season points to progress through tiers. Once you hit tier two, you'll get the reward that's tied to it - the reward usually being armor-based.
While Halo: Reach originally launched back in 2010, the new PC version adds updates like a battle pass system that uses season points to unlock armor, cosmetics, Firefight voices and more.
In fact, most of Halo: Reach's biggest improvements won't come for a while. The bugfixes have to be beta tested, and the testing phases won't open until 343i is done patching Halo Wars 2 bugs.
Halo Reach has made its return to our screens thanks to an update to The Master Chief Collection on Xbox One, and its release on PC. This isn’t just a straight-up port of the original game ...
Unlocking armor in Halo: Reach is different to how it was when the game first launched in 2010. Back in the day, players had to earn a ton of credits which in turn was used to unlock armor.
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